Tag Archive: programming


Andy Bakun over at Ars Technica wrote an excellent “HowTo” on writing games with Perl and the Simple DirectMedia Library:

Developing games with Perl and SDL

ars technicaGet ready to dive into game development! Ars explores the art of SDL game programming with Perl. A dynamic, high-level scripting language and powerful open source SDL bindings make it possible to produce sophisticated games without a lot of effort or overhead.
By Andy Bakun | Last updated February 14, 2006 9:00 PM CT

What is SDL_perl?

SDL_Perl is a perl interface to the Simple DirectMedia Library. It is composed of a both a XS wrapper to the SDL libraries and a series of Perl modules that export SDL functionality in an object-oriented fashion.
One of the biggest benefits of using SDL is that it allows portable media applications to be written without having to be concerned with specific implmentations of media libraries for each target platform. Bringing Perl into the picture takes the portability one step further, allowing media-rich applications to be written in a high-level language that can be targeted to a number of platforms. While programming using SDL requires knowledge of C and access to a C compiler, using SDL_perl does not. This greatly decreases the amount of time it takes to get something up on the screen and working.

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brian d foy and crew release another amazing Perl Review magazine issue.  If you haven’t subscribed yet, please please do so, it is a treasure trove of information!  You can even claim the subscription on your 2009 taxes as a business expense.  How cool is that?!?

Issue 5.1, Winter 2008

Surviving Your First Week of Perl (sample)

Issue 5.1, Winter 2008

Issue 5.1, Winter 2008

Programming with CPAN.pm (sample)

CPAN Patching with Git (sample)

Refactoring Factorial (sample)

Downloading From TiVo (sample)

plus Commentary and Module Reviews by Nadim Khemir, Perl News, and more…

Hi all,

I found these excellent short simple videos over at FiveRuns Blog explaining the Model View Controller (MVC) methodology:

#1 – Controller Obesity

MVC #2 – The Importance of Tests

MVC #3 – Keeping Views Stupid

MVC #4 – Staying RESTful

MVC Public Service Announcement #5 – Outdated HTML

MVC Public Service Announcement #6 : Modularity from EnvyAds on Vimeo.

MVC Public Service Announcements : Out-takes from EnvyAds on Vimeo.